So I had an idea. It’s not an original idea and by the title you can extrapolate where I get my inspiration.
I often feel like I’m the opposite of Jonathan Coulton (if you click this link sign up for his
newsletter he’s an awesome guy!). In his song Code Monkey he talks about a programmer that’s fed up with his career but he can’t leave because he’s in love with a pretty girl. This song is a reflection of his life as a coder that decides to drop everything and go become a musician. My situation is exactly the opposite. I was a professional musician for 10 years and shifted gears to my other love: programming. Ok, that may be an over simplification but at it’s core that’s kinda how things went. While I didn’t completely drop being a musician, coding did take over as how I spend a predominant amount of my time.
To my point! Coulton went through a period where he had something he called “A thing a week” where he wrote a song a week. It was somewhat of an experiment to try and coax some musical creativity out of himself. Which brings me to my own personal experiment. I’m going to be taking on a small personal project every week. With the goal of exploring different programming paradigms and ideas. At the start I want to set some rules.
#1 The project must be simple enough that it can be completed in one week
#2 If that project is not completed I’ll drop it and move on to the next thing
#3 Each Project will be defined on Monday
#4 All source code will be available on Github and regular updates/thoughts will be posted here
Onward to project 1’s definition and the genesis of that idea.
A week or two ago I was fumbling through my Netflix queue. Coupled with a recent binge on The Big Bang Theory and a general interest in all things science I discovered a show that Stephen Hawking narrates. I think it’s called Into The Universe or something. In the first episode they explore what the meaning of life is. Really fascinating stuff! In the show they talk about a “game” it’s called Conway’s Game of Life. This isn’t new to the world of computer science but it is something I’ve become really interesting in building.
The rules are simple: (From Wikipedia)
Any live cell with fewer than two live neighbours dies, as if caused by under-population.
Any live cell with two or three live neighbours lives on to the next generation.
Any live cell with more than three live neighbours dies, as if by overcrowding.
Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
A I said before this isn’t new ground I’m breaking. I’m sure there are plenty of other implementations of the game of life floating around out there but as a start to a personal journey I think it’s a fun place to begin!